Mouse Guard

Head to Shaleburrow and repair the scent border

While Dave is recovering from his brutal treatment, The Guard are sent westward to help repair the scent border. Along the way they travel along a valley and are caught up in a flash flood. Climbing a nearby tree, Dalia and Maximus find an Owl nest that has been abandoned for some time and has fallen in between some lower branches. Within the nest they find leaves and sticks that they attempt to craft into a raft but haven't the knowledge to do so and are caught up in the current, which sweeps them away. The mice are forced to swim and tire quickly, Maximus crashes into a protruding rock and hurts his leg. At the mercy of the current they are washed ashore and clamber to the peak of a nearby riverbank where they hear a strange voice shouting at them. As they venture over the peak they see a strange looking animal they're not familiar with, furry with small eyes and a big nose. Another strange looking creature reveals itself, shouting at the other. This one turns to the mice and apologises for his friends rude behaviour, revealing to The Guard that he can speak mouse! He invites them inside where they can rest, heal and have a good meal. 


Mole name? Mayor.

They find out that the moles have been burrowing underground networks for quite some time and they can see they are expers miners and stonemasons.

The mice ask if there's any way the mole people can help deliver a message back to Gwendolyn. They ask that a messenger mole is sent with a message. Mole mayor agrees that it would be useful to trade with the mice of Lockhaven but admits to being a little hesitant after their last alliance with the mice of (wherever Dave was delivering the plans of lockhaven to) turned sour. It looks like the mice will have to prove themselves to mole mayor if they are to receive any help in the future.

Find out whether the grain peddler is a traitor

The mice gathered in Lockhaven to receive orders from the Guard's matriarch, Gwendolyn. They are to find evidence of the grain peddlers allegence. Xx successfully scouts the area and find the peddler, Dave. The mice interrogate Dave but he gives nothing away so they instead distract him with conversation. While distracted, Maximus, a mouse more in common with a scientist than a Gladiator, screws his weapon into Dave's cart. Dave continues on his journey to Barkstone but doesn't realise he's leaving a trail for the party to follow. A mist descends over the mice as they journey further into the forest to track Dave down, preventing them from seeing ahead. Upon finding the cart, it had been abandoned. Unfortunately for the mice Dave had led them into the territory of a snake, who wants to drive them away from its eggs. The mice turn over the cart and use it as protection until the snake eventually gets bored with their cowering and returns to protect her young. They search the cart and find a map of Lockhaven. Upon closer inspection Squeak discovers that the map had some notes scribbled onto it, showing a weakness in Lockhaven's defences. This was not the evidence the mice were hoping to find but it was helpful nonetheless. They return to Lockhaven to inform Gwendolyn of their discovery but find that Dave had set a trap on the road back and with the assistance of a weasel blocked the way back. Squeak and Maximus decide to decimate the weasel, firing volleys of arrows at it without even questioning why it was there. It never stood a chance and dies almost instantly. Xx and xx want to restrain Dave for questioning, one pinning him to the floor and restraining him, while the other violently stabs him in the foot. They realise they need to rush Dave into Lockhaven to receive medical assistance. While he lay one the floor bleeding to death he tells the mice of his troubled childhood inside the walls of Lockhaven. Who can be trusted?



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